StarCraft improved on its predecessor Warcraft II, which showcased two incredibly related playable factions, by introducing asymmetry amongst the units and technologies accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered inside the lesser-recognized 1996 SSI release War Wind. The device sorts available https://trenton2j950.webbuzzfeed.com/30381467/new-step-by-step-map-for-starcraft