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What determines movement and outcomes in roll-and-move games? for Dummies

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Roll and Shift to be a mechanic is simply A different mechanic. Assigning other characteristics to that mechanic determined by some earlier uninteresting use after which stating the mechanic itself is uninteresting is not good. Roll and Go would not need the die to get a simple d6. Working with https://waltd297xek2.madmouseblog.com/profile

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